Korsaros Online Wiki
Crafting and recycling
Use the Shipwright to improve equipment, combine Artifact Scrolls, recover materials and construct permanent hulls.
At the Shipwright
Use the chart to find the Shipwright, approach its harbour building from the water and click the building. The dock connects the back of the workshop to shore; clicking its planks or nearby crew does not open crafting.
New NPC equipment drops are Common. The Shipwright upgrades an existing intact item; old equipment plans do not craft new gear. Existing higher-rarity equipment keeps its rarity. Carry all ingredients unpacked. The bank does not pay a nearby service automatically. You may upgrade fitted equipment without first removing it.
Using the workshop
Choose the equipment category to see carried and fitted items. Each card shows the next rarity, required skill, stat gain and ingredient icons. Red requirements or costs are missing. Hover a cost for its name and the required and carried amounts.
Use Help for upgrade rules. Hover Recycle to review what the action destroys and returns. The Sell treasures tab at the Harbour Merchant lists eligible carried valuables immediately.
Rarity upgrades and recycling
Ordinary rarity upgrades require the same skill level as equipping the item. Each step consumes one scroll matching both the item’s tier and the result’s rarity, plus material, Boat Scrap and Coins. Upgrade Coins scale with tier: Rare costs 750 × tier, Epic 2,500 × tier and Legendary 8,000 × tier. Recycling Coins depend on rarity only.
Recycling is the source of Wood, Cloth, Metal and Glass. Those materials are removed from NPC loot, including bosses and custom loot. Recycle Hull Plates for Wood, Sails for Cloth, Cannons for Metal and Spyglasses for Glass.
| Rarity | Recycling Coins | Recycling Coins with Premium |
|---|---|---|
| Common | 0 | 0 |
| Rare | 225 | 247 |
| Epic | 750 | 825 |
| Legendary | 2400 | 2640 |
Coins by equipment tier
| Tier | To Rare | To Epic | To Legendary |
|---|---|---|---|
| 1 | 750 | 2,500 | 8,000 |
| 2 | 1,500 | 5,000 | 16,000 |
| 3 | 2,250 | 7,500 | 24,000 |
| 4 | 3,000 | 10,000 | 32,000 |
| 5 | 3,750 | 12,500 | 40,000 |
| 6 | 4,500 | 15,000 | 48,000 |
| 7 | 5,250 | 17,500 | 56,000 |
| 8 | 6,000 | 20,000 | 64,000 |
| 9 | 6,750 | 22,500 | 72,000 |
Combine Artifact Scrolls
Combine 20 carried scrolls of the same tier and rarity into one next scroll. There is no Coin cost or skill requirement. Common becomes Rare, Rare becomes Epic, Epic becomes Legendary, and Legendary becomes Common of the next tier. Legendary T9 is the end of the progression.
There is no Uncommon scroll rarity. Common scrolls are retained for tier advancement and combining; they are not exchanged into free Rare scrolls. Only retired equipment plans use the blueprint-exchange service.
Advance Legendary equipment
Legendary equipment + one Common Artifact Scroll of the next tier + 5,000 Coins becomes Common equipment of the same type in the next tier. No Scrap, raw material or blueprint is required. Premium pays the same amount.
Tier advancement has no skill requirement. An equipped result remains fitted if its new requirement is met; otherwise it moves into your inventory. Leave an empty slot. T9 has no higher tier.
Recycle any equipment tier
Unequip the intact item and select Recycle at the Shipwright. You may recycle every tier even when your skill is below its equip requirement. Packed and broken gear cannot be recycled. Leave room for the returned physical materials.
Material yield depends on rarity: Common gives 1, Rare 2, Epic 3 and Legendary 4. Scrap also scales by the square of tier. Premium changes only the Coin component.
Materials and Scrap by tier
The table applies equally to Cannons, Hull Plates, Sails and Spyglasses. The material type changes with the equipment slot. Scrap starts at 10 for a T1 Rare upgrade and scales by 1.75 per tier, with rarity multipliers of 1, 2 and 4 for Rare, Epic and Legendary. T7–T9 multiply that Scrap bill by 3. The final amount is rounded to the nearest whole Scrap. Scrolls and Coins are additional costs.
| Tier | To Rare: material / Scrap | To Epic: material / Scrap | To Legendary: material / Scrap |
|---|---|---|---|
| 1 | 4 / 10 | 8 / 20 | 12 / 40 |
| 2 | 5 / 18 | 9 / 35 | 13 / 70 |
| 3 | 6 / 31 | 10 / 61 | 14 / 123 |
| 4 | 7 / 54 | 11 / 107 | 15 / 214 |
| 5 | 8 / 94 | 12 / 188 | 16 / 375 |
| 6 | 10 / 164 | 14 / 328 | 18 / 657 |
| 7 | 12 / 862 | 16 / 1,723 | 20 / 3,447 |
| 8 | 14 / 1,508 | 18 / 3,016 | 22 / 6,032 |
| 9 | 16 / 2,639 | 20 / 5,278 | 24 / 10,556 |
Retired blueprint exchange
An existing equipment blueprint exchanges into one Artifact Scroll of the same tier. Common plans produce Rare scrolls; Rare, Epic and Legendary plans keep their rarity. The plan’s equipment type does not restrict the scroll. There is no Coin charge.
Constructing hulls
Hull construction has its own skill gates and recipe. Higher warship tiers require that the previous hull was already built. Construction grants the hull into your hold and unlocks its family; it neither equips the hull nor restores Hull HP. See Ships for every recipe.
Your first crafting lesson
The tutorial supplies donor equipment and scrolls through the bank. Recycle four Common pieces of one equipment type for its material, then upgrade the fifth to Rare. Work on one type at a time so the unpacked ingredients fit your hold. See Your first voyage for the full tutorial sequence.
