Korsaros Online Wiki
Spyglass T1
An optical instrument that improves attack accuracy. Attack determines the tier you can use.
Requirements
Requires Attack level 1 to equip and to perform an ordinary rarity upgrade. This requirement is the same for all four rarities. Your combined combat level does not replace it.
You can recycle this item or advance it to the next tier without meeting its equip requirement. Equip one Spyglass in its matching slot. Broken equipment must be restored before equipping.
Bonuses by rarity
Accuracy improves the opposed attack roll. It does not add cannon range.
Broken equipment supplies none of the bonuses in this table.
| Rarity | Strength | Accuracy | Defence | Sailing speed |
|---|---|---|---|---|
| Common | 0 | 4 | 0 | 0% |
| Rare | 0 | 5 | 0 | 0% |
| Epic | 0 | 6 | 0 | 0% |
| Legendary | 0 | 7 | 0 | 0% |
Obtaining
New NPC equipment drops are Common. Upgrade their rarity with matching Artifact Scrolls at the Shipwright; already owned Rare, Epic and Legendary equipment keeps its rarity. Looted equipment is ready to use once its Attack requirement is met. Equipment can also be obtained through player trading.
A new sailor starts with Common equipment in each of the four slots. The tutorial bank also supplies Common T1 donor equipment for its recycling lessons.
The table lists active NPC sources at base rates. Rows marked as independent rolls are separate from the main loot roll; they are not competing alternatives. Eligible loot effects can improve occurrence without changing the rolled rarity.
| Source | Level | Rarity | Quantity | Chance | Roll |
|---|---|---|---|---|---|
| Harbour Fisher (level 1) | 1 | Common | 1 | 6.25% | Main roll |
| Coastal Fisher (level 1) | 1 | Common | 1 | 6.25% | Main roll |
| Coastal Fisher (level 8) | 8 | Common | 1 | 6.25% | Main roll |
| Coastal Fisher (level 15) | 15 | Common | 1 | 6.25% | Main roll |
Rarity upgrades
Visit the Shipwright with the intact item, an exact target-rarity T1 scroll and the listed materials. Upgrade one step at a time. An equipped item may be upgraded in place. All payment resources must be carried and unpacked; bank contents are not spent automatically.
| Upgrade | Required scroll | Glass | Boat Scrap | Coins |
|---|---|---|---|---|
| Common → Rare | Artifact Scroll T1 · Rare | 4 | 10 | 750 |
| Rare → Epic | Artifact Scroll T1 · Epic | 8 | 20 | 2,500 |
| Epic → Legendary | Artifact Scroll T1 · Legendary | 12 | 40 | 8,000 |
Advancing to the next tier
Legendary Spyglass T1 + one Common Artifact Scroll T2 + 5,000 Coins becomes Common Spyglass T2. No raw material or Boat Scrap is required.
If the item is equipped and you do not meet the new tier's requirement, the result moves to your hold. Leave an empty inventory slot. Premium does not change the tier-upgrade price.
Recycling
Recycling destroys the selected intact, unpacked item and returns Glass, Boat Scrap and the Coins below. Unequip it first. No skill level is required, even if you cannot wear this tier. Leave room for every returned physical material.
Premium increases the Coin component by 10%, rounded down. Material and Scrap yields are unchanged.
| Rarity | Glass | Boat Scrap | Coins | Coins with Premium |
|---|---|---|---|---|
| Common | 1 | 2 | 0 | 0 |
| Rare | 2 | 4 | 225 | 247 |
| Epic | 3 | 8 | 750 | 825 |
| Legendary | 4 | 16 | 2,400 | 2,640 |
Broken equipment and restoration
Broken Spyglass T1 is restored through the Ship Craft service. Restoration preserves its tier and rarity. You must be stopped, alive and outside the combat lock, with the broken item and Coins in your hold.
Restoration is currently unavailable for this tier. The service has no enabled price; a missing price does not mean a free repair.
Storage and trading
Each unpacked Spyglass T1 occupies one of the 28 inventory slots. The bank groups matching rarity and condition, up to 250 physical items per displayed group.
The bank can withdraw matching items as a packed stack. Packed items cannot be equipped, consumed, sold to a service or used as crafting ingredients. Deposit the packed stack to recover its usable contents.
This item may be traded with another sailor. The Harbour Merchant does not buy it.
