Korsaros Online Wiki
Attack
Attack determines cannon accuracy and unlocks stronger spyglasses.
Training
Select Quick shot mode and deal actual damage to train Attack.
Every point of damage credited to combat training awards 4 XP to the selected combat skill, plus 1.333 Health XP. A miss awards no damage XP. Overkill does not award experience for HP the target did not have.
Effect on combat
Quick shot shortens the ship’s ordinary attack interval by one gameplay tick, with a minimum interval of one tick. On player warships it also adds 3 effective Attack. It does not lower max hit by a separate percentage penalty.
Base attack roll = (Attack + 8 + Quick shot bonus) × (64 + equipment Accuracy). Quick shot adds 3 only on player warships. Hull and active accuracy multipliers modify the roll before it is compared with the opponent’s defence roll.
Equipment and ships
Spyglasses require Attack. Triremes use Attack requirements as well as Health.
Use the equipment guide and ship articles for exact tier requirements. Combat rating and your selected skill level are different values.
| Equipment | Tier | Attack level |
|---|---|---|
| Spyglass T1 | 1 | 1 |
| Spyglass T2 | 2 | 5 |
| Spyglass T3 | 3 | 10 |
| Spyglass T4 | 4 | 20 |
| Spyglass T5 | 5 | 30 |
| Spyglass T6 | 6 | 40 |
| Spyglass T7 | 7 | 60 |
| Spyglass T8 | 8 | 80 |
| Spyglass T9 | 9 | 100 |
