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The Black Sea

Northern PvP waters use increasingly broad level ranges, with both single-combat and multi-combat regions.

Entering the Black Sea

The Northern Passage warns of PvP beyond the brass boundary. A warning is shown as you approach player-combat water. Bank valuables before crossing.

PvP permission uses the current Combat-level difference and the region’s level range. Visual proximity to another ship alone does not guarantee that an attack is allowed.

Authored PvP zones
RegionCombat modeLevel difference allowed
The Black Sea · Deep waters · PvP Multi ±10Multi±10
The Black Sea · Deep waters · PvP Single ±10Single±10
The Black Sea · Row 1 · PvP ±1Single±1
The Black Sea · Row 2 · PvP ±5Single±5

Single and multi combat

Single-combat water restricts simultaneous engagements. Multi-combat water allows more ships to participate. The two types are separately authored rather than inferred from enemy density.

Safe-zone and harbour boundaries take priority over combat zones. Watch the displayed region and warning rather than assuming an entire route has one rule.

Preparing for the voyage

Carried cargo and equipment, Crew and Captain can be at risk on defeat. Banked possessions are outside the carried death payload. See Survival and death for the detailed recovery rules.