Korsaros Online Wiki
Gods and spells
Choose one of six gods, then use three distinct spells paid with Favor.
Choose or change your god
New characters choose one of the six gods in character creation before entering the tutorial. Name, appearance and god are saved before the lessons. The tutorial does not ask a newly created sailor to choose a god again. Existing characters keep their saved choices and tutorial progress.
Character creation includes an animated 3D preview for each of the six gods. These patron scenes illustrate your selection without granting the displayed ship or changing the god’s spells, Favor costs or cooldowns.
After completing the tutorial, changing to another god at a statue requires Divinity level 80 and 1,000,000 carried Coins. Sail to that god’s statue and stop at its water approach, outside combat and without an active trade. Banked Coins and shared Diamonds do not pay the fee. Every statue change costs the same, including changing back to a previous god; choosing the first god is free. The first choice fills Favor up to the current Divinity capacity. Successfully changing gods ends active positive effects from that character’s god spells, including Grave Robber and wards given to party members. It does not refund Favor or reset cooldowns, and switching back does not restore old effects. Enemy debuffs and Captain effects are unaffected. A valid party ward from another sailor remains until its caster changes gods. Your community Discord god role does not select your in-game god.
After the tutorial you can also consume a Class Change Scroll to choose a different god. Buy it in the Misc Store for 3,000 Diamonds. Stop movement, travel, combat and trading first. The scroll covers the statue visit, Divinity requirement and Coin fee.
Favor and spell readiness
Maximum Favor comes from Divinity; regeneration comes from active Crew plus a base 1 Favor per minute. Each spell has its own cooldown. You need enough current Favor, a ready cooldown and the chosen god’s spell. Enemy-targeted spells also need a legal target in attack range.
There is no separate spell-unlock purchase: the minimum Divinity shown on a spell page is the level whose Favor capacity can pay its cost. You still need to recover that Favor before casting.
The six gods
The Zeus vessel preview and skin use a gentle moving cloud beneath the hull in place of flashing lightning. Its original ship model and sculpted ornaments are retained; the change is cosmetic.
Durations and charges
A timed effect ends at its duration. An armed or charged effect waits for its described trigger. Reapplying the same status refreshes it; different compatible spell modifiers can multiply together. Death ends the affected ability state. Respawning clears god-spell cooldowns; each spell still requires its usual Favor. Sailing, portal travel and disconnecting do not reset cooldowns.
Party spells reach living members within 20 tiles in the same encounter area. Joining a party does not make every spell global.
